City treasure hunts, not audio walking tours
Find real places, check in when you are there, and earn a badge. Voice playback is out.
A hunt is a game of places
Treasure hunts replace walking tours in Tripski. Each hunt is a set of real stops in a city with short why-go copy. Walk to a stop, tap I’m here inside the geofence, and keep going. Food tries are a separate trust tap and are optional for completing the hunt.
Open Treasure hunts from Discover or Profile when the feature is on. Availability depends on published hunts for that city. If nothing is offered, the rest of Tripski still works: plan the days, log the stops, keep the diary.
How a hunt fits the day
Suggested stop order is shown. Any stop may check in. Skip a food try and you can still finish the hunt. Attach photos as memories on the trip, and split a café stop with the people who sat down.
What you should expect
Expect a location game, not a live human guide and not an audio walk. There is no credit unlock and no host-led session in v1. Coverage grows with cities staff publish.
Treasure hunts live in the same iPhone and iPad app. Download Tripski, open Treasure hunts, and see whether your destination has one.
Get Tripski
Free on iPhone and iPad. Premium is optional and billed through the App Store.